The new help system for the Diablo 2 Calculator will take advantage of Microsoft's HTML Help program if you have it. The ZIP file is now 2.4mb in size, which hopefully isn't too bad on a dial-up connection. Version 3.0.1 is now available, you'll find the link to download it on the right-hand pane. We're online now at, the old site at will redirect here from now on. If you downloaded 3.0.0 already, just download the next. Whoops! There's a bug in 3.0.0 where you can't save your character, I fixed it in 3.0.1 which is now available. EXE upgrade (just copy it into your Diablo 2 Calculator folder). Whoops^2! In v3.0.1 you weren't able to change monsters listed in the Monster Detail form from Normal to the Champion types without getting incorrect data. This is the first HTML Help format documentation that I've created and I'm wondering if it's working properly on other people's PCs. If you have any feedback about the new help system, please let me know. V3.0.3 is now online, it's nice to be able to update the files immediately upon fixing errors. Thanks to everyone who has pointed out bugs in the program, obviously I'm not perfect :P Whoops^3! It looks like the attribute damage calculator has been broken since v1.0.0, well not anymore! A pesky math error has been located and adjusted so that 50/50 strength/dexterity now adds 100% damage for claws/thrown and 70/30 strength/dexterity adds 100% damage for Amazon spears. Yes I know, I should've made this program first. The program will create text files that are imported into the database so that I don't have to manually create the information like I've been doing in the past. The text files used by this utility are monstats.txt, levels.txt, superuniques.txt and weapons.txt. I've written a small utility that helps update the database used by this program based on the text files found in patch_d2.mpq. Melee weapons are still 100% strength and ranged weapons are still 100% dexterity, however assassin class/thrown weapons are now 75% strength/75% dexterity, Amazon Spears/Javelins are now 80% strength/50% dexterity and hammers are 110% strength. The way attributes modify damage has been altered. The program still works fine for D2C (experience-wise), it's just smaller ) The database for this program has also been changed, it is now almost one third smaller in size as I was able to eliminate duplications of monster data between D2C and D2X. This means that Poison Dagger will always increase the total poison damage dealt, where-as other poison items may in fact reduce the damage dealt over time. One exception seems to be the Poison Dagger skill which when used in conjunction with other poison items does not add its two second duration to the pot nor does it count as a poison item when dividing the total duration by the quantity of items. It appears that poison damage dealt is now damage per second times the AVERAGE of the durations as opposed to the sum. v3.0.4 will account for the updated monster data as well as changes to the poison damage system. With the release of patch 1.09 there will be a new version of the calculator soon. If you get an error message please try installing one or both of these files before emailing me with your situation. The link to download Jet4SP3 can also be found on the right hand column. ODBC, ActiveX, Access errors are all more than likely solved by installing Microsoft's Jet 4 SP3 update. Please download MDAC 2.6 from Microsoft's website using the link to the right. This file is required by the program and when I say required I mean that the program won't work without it. Run-Time Error 430 and 429 are solved 99% of the time by downloading and installing MDAC 2.6. Added to the Monster Detail form was a dropdown to switch between difficulties so you can see how the monster's stats change from one difficulty setting to the next. This file has been updated for the 1.09 patch. The IAS from skills is taken from the form, so set that value before clicking 'Cutoffs'. This process works by taking the base frames for the class and attack, the base speed of the weapon and then adds 1% at a time to IAS from items to determine where the break points are. Also added was a weapon speed cutoff display from the Weapon Speed Calculator. It should fix a couple of ODBC issues among other things.
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